Sign in to add your own tags to this product. These pit the player charactersagainst large waves of enemies, and the player controls the weapons and items each character uses ag… He also designed the cover artwork and, when its files were lost in a crash shortly before the associated deadline, quickly re-created it from a low-resolution version that he upscaled and re-coloured. © 2011 Croteam. [2][4] Polansky observed that later battles had "unpredictable" difficulties. Ismail had been fully engaged in working on The Random Encounter but shifted to handling the fallout of the controversy, with Nijman taking over the game's development. This lead to the game being worked on in several places, including a hotel room, a plane back to the Netherlands, and at home. [4] The game includes five boss fights. Seems like we ended up with a game about running backwards and shooting hundreds of enemies in the face with heavy weaponry. [15] De Groot worked on all static assets, starting with designing the first world and the sprite for Sam. Read more about it in the, There are no more reviews that match the filters set above, Adjust the filters above to see other reviews. This is a crash fix for Serious Sam: The Random Encounter for Windows 8 PCs. The legendary Serious Sam reloads and rearms in an explosive, turn-based RPG developed by indie developer Vlambeer (Super Crate Box, Ridiculous Fishing). Serious Sam: The Random Encounter is a hybrid of a role-playing video game with turn-based elements and a bullet hell game. [9] Others positively regarded the challenge posed by individual fights. [1][9] Polansky and Hodge dismissed the puzzles in the overworld as "peripheral" and "unchallenging". This defaults to your Review Score Setting. [16] Veer produced character animations and visual effects. Through victories, the player gains some experience points that can add up to unlocking a new weapon or item. All trademarks are property of their respective owners in the US and other countries. Conflicting opinions were expressed regarding the game's arsenal and short duration. Developed by Vlambeer, the game attempts to combine the shoot 'em up … [2][4][6] The player chooses for each character to either fire their equipped weapon at the enemies, swap that weapon for another, or use an item. The legendary Serious Sam reloads and rearms in an explosive, turn-based RPG developed by Vlambeer (Super Crate Box, Ridiculous Fishing). [1][2] The gameplay is split into two parts: world exploration and battle sequences. [25][26] The Random Encounter was released for Microsoft Windows on 24 October 2011 and made available for purchase through the Get Games and Steam services. Its previous releases included Super Crate Box and Radical Fishing. [12][13] From this idea, they crafted a crude drawing, which they scanned and emailed to Devolver Digital, expecting that the publisher would turn down the pitch; as such, the team was surprised when it was quickly approved. Includes 13 items: buy on steam $4.99. [1][5][9] Mejia and Sanchez pointed out that the game's humour was well aligned to that of the rest of the series. [35][36] That month, Get Games included The Random Encounter in a collection to raise money for the GamesAid charity. The latest in a series of indie titles inspired by the Serious Sam intellectual property – and conspicuously leading up to the launch of Serious Sam 3 – Serious Sam: The Random Encounter … It follows Sam "Serious" Stone travelling to the future in search of his nemesis, Mental, teaming up with mercenaries on the way. - 52% of the 570 user reviews for this game are positive. Serious Sam: The Random Encounter is Vlambeer'stake on the traditional JRPG . Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. 1 Reader Review (Average: 3.00/5) Serious Sam: The Random Encounter is a spin-off of the Serious Sam series, reimagined in the style of a dungeon-crawler RPG with retro-style graphics. Serious Sam: The Random Encounter is a 2011 role-playing and bullet hell game developed by Vlambeer and published by Devolver Digital. As with Super Crate Box, Serious Sam: The Random Encounter suffers from crashing on windows 8 computers, and I've created a crash fix for it as well. Admittedly, we don't have a clue about JRPGs. It follows Sam "Serious" Stone travelling to the future in search of his nemesis, Mental, teaming up with mercenaries on the way. We take a look at Serious Sam: The Random Encounter the final release in the Serious Sam indie series that brings Sam Stone into the world of turn-based RPGs. It follows Sam Serious Stone travelling to the future in search of his nemesis, Mental, teaming up with mercenaries on the way. No FAQs/Guides/Maps - Be the first to submit one! Instructions are included in the zip file. The studio disliked this idea, drafting a pitch for a turn-based role-playing game instead. [33][34] The website also offered it in its "Xmas Bundle 2.0" in December 2012. [27][28][29] This marked Vlambeer's first commercial release, as its previous games had been freeware. Items include additional health or armour for the characters, revivals of dead party members, a "Serious Bomb" that defeats the majority of enemies on-screen, and a "Kamikaze Bait" that spawns 100 (or more) Beheaded Kamikaze enemies. A triplet of spin-offs to be created by small studios to promote the impending launch of the mainline first-person shooter entry Serious Sam 3: BFE, the Indie Series also contains Serious Sam Double D and Serious Sam: Kamikaze Attack!. Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. [3] Conversely, Ryan Hodge, in his review for GamesRadar, stated that these battles were "boring", "repetitive", and "monotonous". The Random Encounter was developed from an early sketch Vlambeer made for a game that was set to become a Japanese role-playing-like game. More discussions. The humor is great, graphics are nice and the game is fun while it lasts. [18][19] To prepare The Random Encounter in time for its announcement, Ismail and Nijman worked from their hotel rooms in San Francisco while attending the 2011 Game Developers Conference, in the plane back to the Netherlands, as well as at home under jet lag. Because Vlambeer had itself been working on an iOS version of Radical Fishing (titled Ridiculous Fishing) that had not yet been released, this plagiarism led to demotivation within the studio, resulting in the delay of The Random Encounter and other projects. Discussions Rules and Guidelines. During a brainstorming session, they instead drafted a turn-based role-playing video game. ; Download the fix from here and extract sstrcf.ips to . The Random Encounter was released for Microsoft Windows in October 2011 to a mixed reception. [6][7] Characters take damage when hit by an enemy or projectile and die when their armour and health are depleted. The Random Encounter pitches Sam and a gang of mercenaries against large hordes of monsters. The player controls Sam and his accomplices through confined levels, engaging in battles through random encounters. Serious Sam: The Random Encounter is a 2011 role-playing and bullet hell game developed by Vlambeer and published by Devolver Digital. Gameplay revolves around turn-based random battles against large hordes of enemies, in which you select and aim your weapons or items and let loose until the timer runs down and the next turn starts. Serious Sam: The Random Encounter will cost you exactly that. Instead, they went through the characters of the series' multiplayer modes and chose the two most "visually attractive": Groovy Gregory and Wild Wyatt. Levels further include some puzzle elements, such as collecting a key, activating a switch or defeating large amounts of enemies, that the player has to solve to progress. The latest entry in the Serious Sam Indie Series, Serious Sam: Random Encounter adds an RPG twist and retro feel to our hero's never-ending battle with Mental. [3] In the former, the player sequentially traverses nine confined areas, distributed across three thematic worlds. All rights reserved. Revolvers aim automatically, while shotguns have an adjustable radius in which they automatically aim, doing more damage to enemies at close range. Serious Sam: The Random Encounter. Serious Sam: The Random Encounter is a spin-off of the Serious Sam series, reimagined in the style of a dungeon-crawler RPG with retro-style graphics.. Gameplay revolves around turn-based random battles against large hordes of enemies, in which you select and aim your weapons or items and let loose until the timer runs down and the next turn starts.. [17], The Serious Sam Indie Series was announced by Devolver Digital in March 2011. John Walker • 9 years ago • 38 I wonder if many other publishers will follow in Devolver Digital's path of hiring a bunch of … [11][12] Ismail and Nijman had been fans of the series, wherefore they accepted the request. [3][9], Pinsof, Hodge and Shacknews' Ozzie Mejia felt that The Random Encounter's concept was a good fit for the Serious Sam series. [2][4][8] During a turn, the player may also move the entire party up or down to shift their weapons' aim or dodge enemies and their projectiles. In a shocking turn of events, Serious Sam: The Random Encounter, from indie developer Vlambeer, follows Sam into something that looks a lot like … You will have different guns in the game to use against the enemies. © 2021 Valve Corporation. [37][38] The game was included as part of a "Humble Weekly Sale" on the Humble Bundle website to help fund Serious Sam 4. Use an unofficial patch; Make a backup of \sstre.exe in case of failure. WIT: Serious Sam – The Random Encounter. [1][4] Initially alone, protagonist Sam "Serious" Stone teams up with mercenaries Bam and Bim over the course of the game. The legendary Serious Sam reloads and rearms in an explosive, turn-based RPG developed by indie developer Vlambeer (Super Crate Box, Ridiculous Fishing). There is humor in Serious Sam the Random Encounter. This was very much appreciated by me. The writing in Serious Sam: The Random Encounter is rife with tongue-in-cheek self-awareness. It was released as part of the Serious Sam indie series to promote Serious Sam 3: BFE. Serious Sam: The Random Encounter review. Serious Sam: The Random Encounter follows Sam and his band of oddball mercenaries as they battle across a pixilated world teeming chaotic battles, hordes of bizarre creatures, and mysterious secrets. The player controls Sam and his accomplices through confined levels, engaging in battles through random encounters. Serious Sam: The Random Encounter > General Discussions > Topic Details. It was released in 25 Oct, 2011. Serious Sam: The Random Encounter is developed by Vlambeer , Croteam and published by Devolver Digital. [30][31] The studio intended to use the revenue generated from it to purchase a Macintosh computer and create a Mac OS X version of the game. Upon completion of the main game, an endless mode is unlocked, in which the player can play for an undetermined time to achieve the highest possible score. [2][5] Polansky and Alex Fuller (RPGamer) disliked the lack of a proper plot. Serious Sam: The Random Encounter is a 2011 role-playing and bullet hell game developed by Vlambeer and published by Devolver Digital. The humor is great, graphics are nice and the game is … [3] Every few steps made in these levels, a random encounter occurs, initiating a battle. Serious Sam: The Random Encounter follows Sam and his band of oddball mercenaries as they battle across a pixilated world teeming chaotic battles, hordes of bizarre creatures, and mysterious secrets. Description Serious Sam: The Random Encounter is a turn-based role-playing game with retro-inspired graphics and chiptune music. Playing off the plot from The First Encounter, Sam Stone is sent to the future, rather than the past, using the trusty Time-Lock, in order to seek and destroy series super-villain Mental and his horde. [2][10] Should the player lose all of their three lives, gameplay pauses and the active level is reset. Serious Sam: The Random Encounter Launch Trailer. To avoid battle scenes feeling "flat", de Groot added parallax scrolling to their backgrounds. Turns last five seconds, after which the player can assign new actions. These pit the player characters against large waves of enemies, and the player controls the weapons and items each character uses against them in five-second turns. Serious Sam: The Random Encounter is now available on the PC for all of you old-school needs. All rights reserved. Oct … Rodriguez tells Sam he will search thorugh the streets while Sam goes through some old ruins. [9] Sanchez and Fuller consequently felt a sudden spike in difficulty after the first level. [1][9] Its visuals and sound were considered by Sanchez as apt for the series, with the art described as "pleasing to look at" by Fuller. They took several days off following the announcement. Popular user-defined tags for this product: To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. 0 Heads Up Video Feature for The Random Encounter 9 Is there a way to lower the graphics settings? ", "Serious Sam: The Random Encounter Release Date Announced", "Serious Sam: The Random Encounter launches on Steam with a live-action trailer (of sorts)", "Serious Sam: The Random Encounter launches (a billion missiles)", "Indie Royale debuts 'Lightning Packs' with, "Indie Royale presents the Serious Sam lightning deal", "Indie Royale debuts seven-game Xmas Bundle 2.0", "Indie Royale Xmas Bundle 2.0: Offspring Fling, Colour Bind, Serious Sams", "GamesAid's Little Big Bunch 2 lets you pick five games for £6", "Donate £6 to GamesAid and choose five free indie games", "Serious Sam 4 inbound, to be funded by Humble Bundle proceeds", "Serious Sam Complete Pack launched, 66% off this weekend", "Serious Sam: The Random Encounter for PC Reviews", https://en.wikipedia.org/w/index.php?title=Serious_Sam:_The_Random_Encounter&oldid=995880876, Short description is different from Wikidata, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in multiple platform mode, Creative Commons Attribution-ShareAlike License, This page was last edited on 23 December 2020, at 11:07. 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